Hi, I’m Christian Ronchi. I was born in Milan, Italy, the 6th of May 1978.
1996 I graduated from Brera’s school of Arts after which I enrolled at the academy of Belle Arti in the Faculty of Painting, in addition I’ve also obtained a professional certificate for Computer Graphics through the Enaip institute in Milan.
The first couple of years in my career was spent as a freelance Artist making commercials for various companies, until 2001 when I joined Ubisoft Studios in Milan where I’ve been ever since.
In Ubisoft I’ve been involved in a number of projects, filling a wide array of functions, working with and creating: Models, Animation, Lighting, Rendering, Composition & Visual Effects for both Real-Time and Cinematics, just to mention a few.
In December 2012 I contributed to Game Tool Gems, a book dedicated to game development, together with other game industry experts.
Senior 3D Specialized Artist – Lighting & Visual Effects
Technical Art Director
Modeling of characters, environnement, print and others type of media.
Visualization of architectural design interior or exterior.
Creation of low poly characters, objects and environnements for video games.
Creation of visual effects, compositing, camera matching and lighting integration.